Performance (move)

Performance (Japanese: えんそう Performance) is a damage-dealing Ghost-type attack.

Effect
Performance inflicts damage and locks the user into this move for 2-5 turns.

While a Puppet is locked into Performance:
 * Puppets that do not have the Soundproof Ability cannot fall asleep due to attacks that can inflict sleep (including Rest, which fails if the user does not have the Soundproof Ability), the Infectious Ability, and disobedience, or become drowsy due to Yawn. However, a Puppet that is already drowsy due to Yawn can fall asleep during Performance (even if it does not have the Soundproof Ability).
 * If a sleeping Puppet that does not have the Soundproof Ability would attack, it is woken up immediately before using its attack.
 * At the end of each turn (including the turn the Performance ends), any sleeping Puppet on the field that do not have the Soundproof Ability are woken up.

The secondary effects of listed above will take effect even if the target is immune to Ghost-type attacks.

In a Double Battle, this attack will target between the user's ally and the two foes at random.

Description

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