Imprison (move)

Imprison (Japanese: ふういん Seal) is a non-damaging Faith-type attack.

Effect
Imprison applies the Imprison status to the user, which prevents foes from using moves that the user knows. If the foe is locked into an attack that gets Imprisoned, then they are forced to use Struggle. The effect ends when the user of Imprison switches out, and cannot be Baton Passed. The effect remains if the foe switches out, however. If the user's moveset changes due to Mimic or Transform, the new moves are blocked instead of the old ones.

Imprison fails if no foe has an attack that the user knows.

Description

 * }
 * }