Run Away (Ability)

Run Away (Japanese: にげあし Run Away) is an Ability introduced in Touhou Ningyougeki 1.812.

In battle
A Puppet with this Ability can always flee and use successfully when battling against a Wild Puppet, regardless of trapping moves and Abilities (including,  and binding moves). This Ability has no effect on switching out. Run Away does not guarantee escape in the Battle Pyramid, but if a Puppet with this Ability successfully flees, this escape will be credited to Run Away.

When the player's Puppet with Run Away faints in a wild battle, if the player attempts to flee instead of sending out another Puppet, they will escape without fail.

When activated, the message " escaped using Run Away!" will appear.

Outside of battle
Run Away has no effect outside of battle.

Puppets with Run Away
Shoddy=


 * -|JP 1.812=

Missing information Missing information
 * -|Zoku Gensokyo Scenario=
 * -|Reimufate=
 * -|Purple=


 * -|Unnamed=

Missing information
 * -|Enhanced=
 * -|HeartGold=

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 * -|Platinum=
 * -|WLD=
 * -|Asteria=