Insomnia (Ability)

Insomnia (Japanese: ふみん Insomnia) is an Ability introduced in Touhou Ningyougeki 1.812.

In battle
Insomnia prevents the Puppet from being afflicted by sleep and. {{m|Rest} will fail when used by the Puppet.

A Puppet with this Ability will wake up if it is asleep in battle (such as if it gains the Ability outside of battle or by an effect like, or is put to sleep by a Puppet with an Ability like ).

If a Puppet with this Ability is drowsy due to Yawn, when it would fall asleep the Ability activates and keeps it awake.

The move can change the target Puppet's Ability to Insomnia.

is identical to Insomnia.

Generation III ROMs only
If a sleeping Puppet with Insomnia is sent into battle as one of the lead Puppet or to replace a fainted Puppet, or gains Insomnia due to, it will not be cured of sleep until after a Puppet takes its turn (uses a move, switches out, etc.). It will be cured of sleep if it is switched in to replace a switched out Puppet (including if switched in via ).

If a sleeping Puppet has Insomnia as its original Ability but not its current Ability, it will remain asleep when switched out.

If the Puppet with this Ability is asleep and is holding a or, Insomnia will cure the Puppet of sleep before the Berry has a chance to be consumed.

Generation IV ROMs only
There is no known way for a sleeping Puppet with Insomnia to enter battle.

If a sleeping Puppet has Insomnia as its original Ability but not its current Ability, if it is one of the active Puppet at the end of the battle or switched out, it will be cured of sleep (with no message).

Outside of battle
If a sleeping Puppet gains Immunity by evolution, it will not wake until sent into battle. Puppets with Insomnia will not be put to sleep by the Gentleman's Kirlia in the Battle Pike nor the Battle Arcade's game board.

Puppets with Inner Power
Shoddy=


 * -|JP 1.812=

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 * -|Zoku Gensokyo Scenario=
 * -|Reimufate=
 * -|Purple=


 * -|Unnamed=

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 * -|Enhanced=
 * -|HeartGold=

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 * -|Platinum=
 * -|WLD=
 * -|Asteria=